User Manual For Samsung Galaxy Express Prime 3
Samsung Galaxy Express Prime User Manual Pdf
REVIEW Samsung Galaxy Express Prime
Samsung is equipped with a 5-inch screen with a resolution carrying the HD 720 x 1280 pixels which is ready to offer a super clear images with the use of Super Amoled panel with a density of 294 ppi and already has a scratch-resistant coating in the form of Gorilla Glass 4. including the use Exynos 3475 Quad chipset in which already embedded processor Quad-core 1.3 GHz Cortex-A7 and Mali-T720 GPU as a graphics processor. As for making it can rely on Samsung along with mobile operator AT & T provides 1.5 GB of Ram and 16GB of internal memory which can be an area of expansion up to 128 GB with microSD.
Samsung accessories are designed for your device to maximize battery life. Using other accessories may void your warranty and may cause damage. Insert the USB cable into the USB charger/Accessory port. Connect the USB cable to the charging head, and then plug the charging head into a standard outlet.
Samsung already laying capabilities are quite reliable in the business of photography, because on the back side of Samsung have included measuring 5 MP lens that is reinforced with an aperture of f / 2.2, autofocus, and also LED flash and the ability to record 720p HD quality video at 30fps. on the front side also has provided a lens 2 MP which can you to make selfies and video calls even though results in the find is not so palpable and clear.
This phone is also in the Arm with Removable Li-Ion battery with a capacity of 2600 mAh which such information from GSMarena.com page, in the connectivity sector, mobile phones are already using the Android operating system base Marhmallow 6.0 with TouchWiz UI display interface also has Internet capability super fast 4G LTE Cat4 capable of making a friend can download files at speeds of 150 Mbps and 50 Mbps upload.
Not only has the Internet capabilities of 4G LTE, this handset also has 3G network support HSPA as an alternative when outside, and also support Wi-Fi 802.11 b / g / n, which has the technology, Wi-Fi Direct and Wi-Fi hotspot. Furthermore, there is also Bluetooth v4.1, v2.0 microUSB port and one that can rely on as a medium for mentransef file and also charge the battery.
User Manual Pdf |
- May 07, 2016 View and Download Samsung Galaxy Express Prime SM-J320A User Manual. Samsung Galaxy Express Prime SM-J320A user guide manual for AT&T Wireless was written in English and published in PDF File (Portable Document Format).
- Nov 02, 2019 Samsung Galaxy Express Prime manual user guide is a pdf file to discuss ways manuals for the Samsung Galaxy Express Prime. In this document are contains instructions and explanations on everything from setting up the device for the first time for users who still didn’t understand about basic function of the phone.
- Detailed features and specs for the Samsung Galaxy J3 (2018) / Express Prime 3 / J3 Achieve / J3 Star / Amp Prime 3 for AT&T, Boost Mobile, TracFone, U.S. Cellular, Virgin Mobile, Cricket, Sprint.
- Nov 23, 2019 This is the official AT&T Samsung Galaxy Express Prime 3 (aka J337A) User manual in English provided from the manufacturer. The Samsung Galaxy Express Prime 3 prepaid comes with the model number J337A. It features a 5-inch display of 1280 x 720 pixels resolution.
Main display: Super AMOLED 16M colors 720 x 1280 px (5.00″) 294 ppi |
Android 6.0 Marshmallow |
Samsung Exynos 3475 1,30 GHz [Number of cores: 4] |
Li-Ion 2600 mAh |
Internal memory: 16 GB |
RAM memory: 1.5 GB |
5 Mpx, 2592x1944 px |
Dimensions: | 142,2 x 71,1 x 7,9 mm |
Weight: | 139 g |
GSM frequencies: | 850/900/1800/1900 |
Standard UMTS: | 850/1900/2100 |
Standard battery: | Li-Ion 2600 mAh |
Stand-by (max.): | 2G: 240 h |
Talk time (max.): | 2G: 22 h |
Internal memory: | 16 GB |
RAM memory: | 1.5 GB |
Memory cards: | microSD, microSDHC, microSDXC, max 128 GB |
Operating system: | Android 6.0 Marshmallow |
Processor: | Samsung Exynos 3475 1,30 GHz Number of cores: 4 |
GPU: | ARM Mali-T720 @600 MHz |
Main display: | Super AMOLED 16M colors 720 x 1280 px (5.00″) 294 ppi |
Touchscreen: | Yes |
Digital camera: | 5 Mpx, 2592x1944 px |
Secondary camera: | 2 Mpx, 1600x1200 px |
Flash: | Yes |
Video: | H.263, H.264, MPEG4 - 30 fps, 1280x720 |
MP3: | Yes |
Radio: | Yes |
Dictionary: | Yes |
EMS: | - |
MMS: | Yes |
Speakerphone: | Yes |
Voice dial: | Yes |
Call forwarding: | Yes |
e-mail client: | Yes |
RSS Reader: | Yes |
IrDA: | - |
Bluetooth: | Yes, v4.1 |
GPRS: | Yes |
EDGE: | Yes |
WiFi: | Yes, v802.11 b/g/n/e/i/r |
Hotspot WiFi: | Yes |
DLNA: | - |
WAP: | Yes, v2.0 |
xHTML: | Yes |
HSCSD: | - |
HSDPA: | Yes, 42,20 Mbit/s |
HSUPA: | Yes, 5,76 Mbit/s |
HSPA: | Yes |
HSPA+: | Yes |
LTE: | Yes |
NFC: | Yes |
WiMAX: | - |
USB | Yes, v2.0 |
HDMI | - |
GPS: | Yes |
GLONASS: | Yes |
Push To Talk: | - |
Java: | Yes, ART |
Calendar: | Yes |
Watch: | Yes |
Recorder: | Yes |
Alarm: | Yes |
Stopwatch: | Yes |
Organizer: | Yes |
Calculator: | Yes |
Polyphony: | Yes |
Mobile terms glossary
GSM stands for Global System for Mobile Communication and is the most popular 2G mobile phone standard in the world.
GSM is used by about 80% of all mobile phones - approximately 2 billion people across more than 212 countries.
The widespread use of the GSM standard has made it easy for most mobile phone users to use their phones overseas thanks to roaming agreements between operators using the same GSM standard.
GSM - then labelled Groupe Spécial Mobile was originally conceived back in 1982 as a European standard for mobile phones. The first GSM network went live in 1992 in Finland.
GSM introduced the concept of the SIM card (Subscriber Identity Module card) - a detachable smart card that lets users swap their phone number and contacts between handset.
3G - Analog cellular phones were the first generation while digital marked the second generation.3G is loosely defined, but generally includes high data speeds, always-on data access, and greater voice capacity.
The high data speeds are possibly the most prominent feature, and certainly the most hyped. They enable such advanced features as live, streaming video.
There are several different 3G technology standards. The most prevalent is UMTS, which is based on WCDMA (the terms WCDMA and UMTS are often used interchangeably).
The GPU (Graphics Processing Unit) is a specialized circuit designed to accelerate the image output in a frame buffer intended for output to a display.
GPUs are very efficient at manipulating computer graphics and are generally more effective than general-purpose CPUs for algorithms where processing of large blocks of data is done in parallel.
Modern smartphones are equipped with advanced embedded chipsets that can do many different tasks depending on their programming. GPUs are an essential part of those chipsets and as mobile games are pushing the boundaries of their capabilities, the GPU performance is becoming increasingly important.
Samsung Galaxy Express Prime 3 Phone Manual
Bluetooth is a low-power wireless networking technology operating in the 2.4 GHz unlicensed Industrial, Scientific and Medical (ISM) band. There are two classes of Bluetooth device — Class 1 devices have higher output power and a range of about 100 meters, and Class 2 devices have lower power and a range of about 10 meters. Bluetooth enables ad hoc networking of up to eight devices (supporting voice and data). The Bluetooth Special Interest Group (SIG) was founded in 1998 by IBM, Intel, Ericsson, Nokia and Toshiba, and is supported by more than 2,500 organizations. The Bluetooth v.1.0 specification was ratified and published in 1999 and supported data rates of up to 1Mbps. Bluetooth Version 2.1, along with its enhanced data rate (EDR) specification, was ratified in March 2007, supporting data rates of up to 3 Mbps, and simplified “pairing” — the process used for securely linking one Bluetooth device to another. It also reduced power consumption, doubling the battery life of headsets and other mobile devices for which the Bluetooth radio consumes a large percentage of the power budget. Version 3.0 (“Seattle”) was adopted by the SIG in April 2009, and the specification included Wi-Fi as an alternative transport layer for large volumes of data, supporting data rates of up to 24 Mbps. The SIG also adopted “Bluetooth low energy,” a new ultra-low-power variant, previously referred to as Ultra Low Power (ULP) Bluetooth and Wibree.
GPRS stands for General Packet Radio Service and was the first popular data standard for mobile phones.
Samsung Galaxy Express 3 Manual
GPRS was used for WAP and MMS messages and offered modest connection speeds - typically 30-40 Kbit/s, although the theoretical maximum is 115 Kbit/s. GPRS is known as a 2.5G technology.One of the early advantages of GPRS is that it s always on so no connection handshake is needed. It is still very popular, especially in the developing world.
The name of EDGE in full is Enhanced Data rates for GSM Evolution. This is a 2.75G technology further developed from the 2G and 2.5G technologies. Its data transmission speed is higher than that of GPRS and is closer to 3G technology.
Wi-Fi is a WLAN (Wireless Local Area Network) technology. It provides short-range wireless high-speed data connections between mobile data devices (such as laptops, PDAs or phones) and nearby Wi-Fi access points (special hardware connected to a wired network).
The older variant of Wi-Fi, 802.11g, is capable of providing speeds of up to 54Mbps and is backwards compatible with 802.11b (providing up to 11Mbps).
The more recent standard is called 802.11n (offering speeds of up to 150Mbps per channel or up to 600Mbps in total). It can be used in the 2.4 GHz or 5 GHz frequency bands, though a receiver needs to have dual-band antenna to operate on both.
Universal Serial Bus (USB) is a serial bus standard to interface computer peripherals. USB is quickly replacing the need for serial and parallel ports to interface devices.
HDMI - Stands for High-Definition Multimedia Interface. HDMI is a digital interface for transmitting audio and video data in a single cable. It is supported by most HDTVs and related components, such as DVD and Blu-ray players, cable boxes, and video game systems.